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Floowandereeze & Snowl →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 10 | Winged Beast | 2900 | 800 |
Once per turn, while you control this Tribute Summoned card: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. While this Tribute Summoned card is in the Monster Zone, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per opponent's turn (Quick Effect): You can banish 1 card from your hand; change all Special Summoned monsters your opponent controls to face-down Defense Position. | |||||
Average Rating Score | 7.6(7) |
- Card Info
- Card Reviews (7 rating scores)
- Decks with Floowandereeze & Snowl (11 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Floowandereeze & Snowl" card reviews and rating scores
7.6(7) |
|
14% | (1) | ||
71% | (5) | ||
14% | (1) | ||
0% | (0) | ||
0% | (0) |
ねおんちゃん
2023/04/21 13:38
2023/04/21 13:38
A bunch of clumsy "one more step". Basically, it should have been designed as his offensive Floowandereeze paired with the defensive 《Floowandereeze & Empen》, but somehow I feel like I can't make the most of it.
The summoning right increase effect is basically strong, but in Floowandereeze, it's an effect that you want in the first move, and it's a problem if the summoning right is suddenly handed over at the landing point of the deployment. Moreover, the number of times it increases is only two times, and if it increases one more time, you can summon two low-class Floowandereezes (assuming that the expansion effect has been used up) + the superlative that you have drawn and attack with a common effect. But... the subtleties.
Granting a piercing effect to all allies is also a powerful effect, but Floowandereeze basically has a theme that needs to straddle multiple turns in order to line up multiple superlatives, so it feels slightly unmatched. Regarding this effect, there is no doubt that it is powerful if it is deployed after the attack of the opponent's turn is dealt with.
The effect that makes it a back defense overlaps with his GY effect of Floowandereeze and the Dreaming Town, and the point that it can not be used on your turn is slightly incompatible. If you want to use it for the purpose of obstruction, you can use "Floowandereeze and the Dreaming Town" that you searched for with the effect of "Floowandereeze & Empen". can only be used for
Also, unlike his defensive counterpart, Floowandereeze, Floowandereeze & Empen, it does not have a combat support effect and does not reach 3000 raw RBI, so it is hard to say that it is strong in short-term offense. There is a knot. If this RBI was 3500 or more, I think it would have been highly rated.
The effect doesn't mesh well with his Floowandereeze, and due to the nature of his Floowandereeze, we don't want to use too many superlatives, so the adoption rate itself is low. That said, all of the effects it has are powerful, so I think it's a card that will play an active role if you build his deck with an awareness of using them. Also, 《Floowandereeze & Empen》is a card that forces all of his Link Monsters to stop functioning, while this one has a hidden defensive effect that doesn't work against Link Monsters, which seems to be an interesting pair.
After consolidating the field with "Floowandereeze & Empen" and clearing the ground on the opponent's turn with "Raiza the Mega Monarch", in order to turn the opponent over with his GY effect of "Floowandereeze and the Dreaming Town" and attack with three superlatives. As the ace of , it's actually pretty good.
The summoning right increase effect is basically strong, but in Floowandereeze, it's an effect that you want in the first move, and it's a problem if the summoning right is suddenly handed over at the landing point of the deployment. Moreover, the number of times it increases is only two times, and if it increases one more time, you can summon two low-class Floowandereezes (assuming that the expansion effect has been used up) + the superlative that you have drawn and attack with a common effect. But... the subtleties.
Granting a piercing effect to all allies is also a powerful effect, but Floowandereeze basically has a theme that needs to straddle multiple turns in order to line up multiple superlatives, so it feels slightly unmatched. Regarding this effect, there is no doubt that it is powerful if it is deployed after the attack of the opponent's turn is dealt with.
The effect that makes it a back defense overlaps with his GY effect of Floowandereeze and the Dreaming Town, and the point that it can not be used on your turn is slightly incompatible. If you want to use it for the purpose of obstruction, you can use "Floowandereeze and the Dreaming Town" that you searched for with the effect of "Floowandereeze & Empen". can only be used for
Also, unlike his defensive counterpart, Floowandereeze, Floowandereeze & Empen, it does not have a combat support effect and does not reach 3000 raw RBI, so it is hard to say that it is strong in short-term offense. There is a knot. If this RBI was 3500 or more, I think it would have been highly rated.
The effect doesn't mesh well with his Floowandereeze, and due to the nature of his Floowandereeze, we don't want to use too many superlatives, so the adoption rate itself is low. That said, all of the effects it has are powerful, so I think it's a card that will play an active role if you build his deck with an awareness of using them. Also, 《Floowandereeze & Empen》is a card that forces all of his Link Monsters to stop functioning, while this one has a hidden defensive effect that doesn't work against Link Monsters, which seems to be an interesting pair.
After consolidating the field with "Floowandereeze & Empen" and clearing the ground on the opponent's turn with "Raiza the Mega Monarch", in order to turn the opponent over with his GY effect of "Floowandereeze and the Dreaming Town" and attack with three superlatives. As the ace of , it's actually pretty good.
mah
2021/10/24 17:14
2021/10/24 17:14
Each effect is not bad, but it doesn't mesh with each other.
At first glance, the effect of increasing summoning rights seems strong, but what Floowandereeze wants is an increase in summoning rights to pass the initial move, and it is already in a situation where it can be used as a lobby, in other words, it has the effect of Robbie and Igurun. It is not so important in the situation where it passed. The effect that removes the hand and turns all the opponent's monsters Special Summoned face down is also a backward compatible effect of the GY effect of the town of dreams, and the effect range is covered, so if you play this card, you can play the pen instead. Search for the town of dreams, and on the opponent's turn, redeploy in the town of dreams and deploy Riser and Giant Bird. Also, the priority of recruitment is inferior. It's convenient to have a piercing effect, but it's not an effect that takes precedence over others.
Floowandereeze can search the highest level, so I don't want to stack too many cards, so this card, which can't be used by pushing aside Enpen Riser Kyojindori, is rare. If it's a fan build, you can use it at all.
At first glance, the effect of increasing summoning rights seems strong, but what Floowandereeze wants is an increase in summoning rights to pass the initial move, and it is already in a situation where it can be used as a lobby, in other words, it has the effect of Robbie and Igurun. It is not so important in the situation where it passed. The effect that removes the hand and turns all the opponent's monsters Special Summoned face down is also a backward compatible effect of the GY effect of the town of dreams, and the effect range is covered, so if you play this card, you can play the pen instead. Search for the town of dreams, and on the opponent's turn, redeploy in the town of dreams and deploy Riser and Giant Bird. Also, the priority of recruitment is inferior. It's convenient to have a piercing effect, but it's not an effect that takes precedence over others.
Floowandereeze can search the highest level, so I don't want to stack too many cards, so this card, which can't be used by pushing aside Enpen Riser Kyojindori, is rare. If it's a fan build, you can use it at all.
アルバ
2021/10/07 0:13
2021/10/07 0:13
Highest grade Floowandereeze with very strong summoning rights, penetration and attack colors.
However, depending on the situation, it's an effect that can be a little unwieldy, and if it exceeds his own ATK, it can't be dealt with, so even if you look at it as an attack, it doesn't feel like it's a little inferior.
You can also use effects like Archon, which are limited to Special Summon monsters, during your opponent's turn, so overall, Enpen is easier to use, but you can fill in the gaps that it can't cover.
Enpen was extremely strong against his Link Monsters, but this has many effects that don't hit Link Monsters very much.
However, depending on the situation, it's an effect that can be a little unwieldy, and if it exceeds his own ATK, it can't be dealt with, so even if you look at it as an attack, it doesn't feel like it's a little inferior.
You can also use effects like Archon, which are limited to Special Summon monsters, during your opponent's turn, so overall, Enpen is easier to use, but you can fill in the gaps that it can't cover.
Enpen was extremely strong against his Link Monsters, but this has many effects that don't hit Link Monsters very much.
みめっと
2021/07/22 18:23
2021/07/22 18:23
A monster with the highest RBI among all the fluffy people, as the other half of the superlative fluffy.
The effect is a large addition of summoning rights that can be used every turn if he is Tribute Summoned, the effect that everyone who is Tribute Summoned will have penetration, and you can use it by excluding one card from your hand during the opponent's turn. It has an interfering effect that puts all the monsters that have been SS to sleep.
To add the summoning right, first Tribute Summon this card and then request an additional monster to be summoned in your hand, and the piercing effect is compatible with his GY effect of Scary Sea and Dream Town, and his own set effect. is not an advantage effect.
After all, the main thing is the interference effect with high resistance penetration, and it doesn't work on monsters that have been NS, but if you activate it at the right time, the opponent's development will stop, and even large monsters that are already on the field will Monsters other than those with Absolute Resistance or Battle Destruction Resistance will be able to bury most of them in the turn you lay them down.
That's why it's a strong card, but the last effect doesn't directly lead to an advantage. It's the same, and that one is stronger against opponents with 3000 or more defense.
Even though it's a fluffy deck, if you put in a superlative monster that can't even self-SS, the risk of initial failure will increase, so I have the impression that the priority will be lower than the enpen.
If the summoning right is added and you have top-class monsters in your hand and Unknown Wind is applied, it looks like it's going to be a lot of fun.
The effect is a large addition of summoning rights that can be used every turn if he is Tribute Summoned, the effect that everyone who is Tribute Summoned will have penetration, and you can use it by excluding one card from your hand during the opponent's turn. It has an interfering effect that puts all the monsters that have been SS to sleep.
To add the summoning right, first Tribute Summon this card and then request an additional monster to be summoned in your hand, and the piercing effect is compatible with his GY effect of Scary Sea and Dream Town, and his own set effect. is not an advantage effect.
After all, the main thing is the interference effect with high resistance penetration, and it doesn't work on monsters that have been NS, but if you activate it at the right time, the opponent's development will stop, and even large monsters that are already on the field will Monsters other than those with Absolute Resistance or Battle Destruction Resistance will be able to bury most of them in the turn you lay them down.
That's why it's a strong card, but the last effect doesn't directly lead to an advantage. It's the same, and that one is stronger against opponents with 3000 or more defense.
Even though it's a fluffy deck, if you put in a superlative monster that can't even self-SS, the risk of initial failure will increase, so I have the impression that the priority will be lower than the enpen.
If the summoning right is added and you have top-class monsters in your hand and Unknown Wind is applied, it looks like it's going to be a lot of fun.
ジュウテツ
2021/07/21 6:23
2021/07/21 6:23
(1) The effect of greatly increasing the summoning right, (2) the effect of granting penetration, and (3) the effect of interfering with all of the opponent's Special Summoned monsters in the backside Defense Position during the opponent's turn. I think.
It's a high-end monster, but the "Floowandereeze" Deck has a lot of support from his Tribute Summon, so I think it can be played without problems.
Among the "Floowandereeze" monsters, he has the highest ATK, so I think it's a trump card.
It's a high-end monster, but the "Floowandereeze" Deck has a lot of support from his Tribute Summon, so I think it can be played without problems.
Among the "Floowandereeze" monsters, he has the highest ATK, so I think it's a trump card.
京太
2024/06/01 11:47
2024/06/01 11:47
Decks with "Floowandereeze & Snowl"
* is adopted as a key card.
● 2022-08-31 Activation Transformation D Gadget
● 2022-04-08 Freeze Combo Floowandereeze
● 2022-07-12 Floowandereeze x Oberisuku (MD)
● 2023-01-01 Spirit (Hope Fluffy Zark Axis)
● 2021-12-21 Floowandereeze and Uncle Gachimuchi Handesu★
● 2021-07-18 Floowandereeze
● 2021-07-24 Floowandereeze x Tiou
● 2021-07-17 Floowandereeze × Macro Cosmos
● 2021-07-25 Floowandereeze and Sacred Peak of Godbird
● 2021-07-18 Oila's Strongest His Floowandereeze★
● 2021-08-08 King Floowandereeze★
Card Category and Effect Category
Effect:addition to your Normal Summon/Set
Effect:banish Monster
Effect:banish Spell
Effect:banish Trap
Effect:banish hand Card
Effect:piercing battle damage to your opponent
Effect:change face-up or face-down
Effect:change battle position
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
BURST OF DESTINY | BODE-JP012 | 2021-07-17 | Secret、Ultimate、Ultra |
Ranking and View Num
Rating Score Rank | 4,577 / 13,171 Cards |
---|---|
View Num | 14,499 |
Others
Japanese card name | ふわんだりぃず×すのーる |
---|
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